
This is based on a post I found on the official Blizzard Diablo 3 Wizard forums. Witch Doctor – Ranged + Int – Skill Calculator
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Beware – PC patches can be further along than console patches, so this might not be entirely accurate:īarbarian – Melee + Str – Skill CalculatorĬrusader – Melee + Str – Skill Calculatorĭemon Hunter – Ranged + Dex – Skill Calculator Click on Skill Calculator to go to the official website and get an idea what kind of abilities the classes have. The classes, with their primary stats, are listed below. Earning all the achievements requires you to level each one to 70, and this guide is structured so that you’ll have played all of them when you need to do any grinding. There are a lot of ways to play each one, so I’m not even going to try to make generalizations about what each class stands for. Once you hit 25%, any movement speed bonuses from gear will be useless and you can remove them (using the Mystic, see below). It is highly recommended that you increase Movement Speed first every time until you hit the cap. Utility – Area Damage (increases damage done when using abilities that hit many targets), Reduced Resource Cost, Life on Hit and Gold Find Offense – Attack Speed, Cooldown Reduction, Critical Hit Chance and Critical Hit Damageĭefence – Life %, Armor, Resist All and Life Regen They are:Ĭore – Primary Stat (Str, Dex or Int), Vitality, Movement Speed (which has a cap of 25%) and Max Resource The choice of stats changes every time you level up. Each time you level up, you can pick one of four stats to increase. Now, there is a soft cap at around level 800 (you will never get to paragon level 800). Previously, you earned added gold/item find up to a hard cap. The XP required to level up increases exponentially, though the bonuses you gain for each level up remain static. There is no cap to paragon levels – any XP you earn on any level 70 character will go toward increasing your paragon level. Paragon levels are now tied to your profile, not your character. The entire game revolves around making your characters better, so this is important! Now it’s time to learn how your character works. You no longer have an excuse not to play with your friends. The low level character will still earn loot and experience that is appropriate for their level. This is an amazing feature that should have been in every dungeon crawler ever made. Now, a lower level player joining their friend’s game will automatically scale up to their friend’s level. This was already in Diablo of course, but it’s new and improved with the Ultimate Evil Edition. Instead of just being better in stats with an occasional bonus, legendaries can significantly improve or alter certain abilities, allowing for new play-styles. We get more legendaries to drop, and legendaries are now far different.

The original console editions had a modified version of this.

This is a new crafter, like the Blacksmith and the Jewelcrafter. There are also legendary items that can only be found in Torment. With each increase in difficulty, players are rewarded with increased gold and item drop rates among other bonuses.

I’ll go over this in more depth in the Game Modes section on this page. It adds a lot of replay-ability to the game by removing the need to constantly grind story. This is probably the most note-worthy addition.

There are tons of minor changes, such as changing abilities of classes and adding new ones. “Beating” the game is really just the beginning here, and if your goal is to earn all the achievements, you’re going to need to experience some of everything. You pick one of six classes, customize its spells and abilities and just level up and collect gear by killing hordes of enemies and completing quests. Importing a Save from Another System or Previous Gameĭiablo 3 is a classic dungeon crawler. Table of Contents (How this page is laid out)
